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qb
This cube needs WebGL 2, which isn't available in this browser.
The square
The square at the top left opens and closes this overlay: a square while it's shut, a diamond while it's open.
Filled, your moves count: an attempt is on. Empty, they don't.
Hold the cube still for 2.2 seconds and it resets: the colors draw in and the square fills. Touch the cube and they come back on a new scramble. Solve it and the attempt counts: its moves and time show beside qb, and the square stays filled until you turn the cube again.
After a solve, the next hold brings the impossible cube: each of its stickers shows another color from the other side.
During an attempt, a tap on the square only tips it, asking; a second gives the attempt up and leaves the cube as it is; the next opens the overlay. The new scramble scrambles in view, without an attempt.
Notation
R right, L left, U up, D down, F front and B back each turn their face a quarter, clockwise as you look at it.
M middle, E equator and S standing turn the middle layers: M the one between L and R, the way L turns; E between U and D, the way D turns; S between F and B, the way F turns.
x, y and z turn the whole cube, the way R, U and F turn.
After a letter, ′ prime turns it the other way, 2 double turns it twice, and w wide turns the middle layer along with the face: R′ is said R prime, R2 R double, Rw R wide.
Moves add up: R and R make R2, R and R′ cancel. Back turns your last move back.
On a keyboard, hold ⌥ option for prime, ⇧ shift for double and ⌃ control for wide as you press a letter; ⌫ backspace turns your last move back.
With ? on, a key shows its move as an arrow instead of making it, for your hand to make.
The cube's values can be changed .
Beginner method in this order
One value per line. A number out of range is brought into it; delete a line and it's back to its default.